INTRODUCTION
1.1 BACKGROUND OF THE STUDY
The assistance of computers in teaching and learning at all levels of the
educational system is now commonplace in both large and small computer
organizations. Computer architecture or digital computer organization is the
conceptual design and fundamental operational structure of a computer system.
It's a blueprint and functional description of requirements and design
implementations for the various parts of a computer focusing largely on the way
by which the central processing unit (CPU) performs internally and accesses
addresses in memory. It is the science and art of selecting and interconnecting
hardware components to create computers that meet functional performance and
cost goals. Building a system that will tutor an individual at his or her own pace in
today’s world cannot be over emphasized. Tutoring systems are used to boost the
field of computer science by illustrating an activity in the field of education using
specific examples in teaching Computer Architecture. The proposed system will
serve as an e-learning tool for individuals interested in learning about Computer
Architecture.
1.2 AIMS AND OBJECTIVES OF THE STUDY
The proposed project is aimed at designing a computerized tutoring system for
Computer Architecture. The project among other things will achieve the
following:
1. Develop a computerised tutoring system.
2. Provide a more intuitive teaching and learning environment.
3. Developing a self-paced system for the user
4. Develop a system that is not prone to human deficiencies such as tiredness
and sickness on the part of the teacher.
1.3 SCOPE OF THE STUDY
The study covers the design and implementation of a Computerized Computer
Architecture Tutoring system.
1.4 STATEMENT OF THE PROBLEM
The following are some of the problems of the existing system:
i. Lack of skilled teachers in the field of Computer Architecture.
ii. Current system is vulnerable to human errors.
iii. Lack of up to date materials on the subject matter.
1.5 LIMITATION OF THE STUDY
This project is limited to Computer Architecture and covers only the following
topics:
i. The Little Man Computer
ii. The CPU and Memory
iii. Input/Output
1.6 DEFINITION OF TERMS
To simplify the understanding of project wherever the following words or phrases
occur their meanings are as described below:
1. TUTOR: A teacher someone or something that teaches.
2. COMPUTER TUTOR: Tutorial software a computer program designed
for the purpose of teaching.
3. SOFTWARE: A written and run-able computer program that is tested
and found error free.
4. CCAT: Computerized Computer Architecture Tutor
5. CAL: Computer Aided Learning.
6. CAI: Computer Aided Instruction
7. BIT: Binary digit
8. BYTE: a unit of information built from bits the smallest units of
information used in computers
9. CACHE: an area of memory that holds frequently accessed data or
program instructions for the purpose of speeding a computer system's
performance.
10. CPU: Central Processing Unit
11. RAM: Random Access Memory
12. MOTHERBOARD: the main circuit board in a computer.
13. IBM: International Business Machines.
14. LMC: Little Man Computer.
Project Information
Price
NGN 3,000Pages
52Chapters
1 - 5Program type
higher national diploma (hnd)
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